Farms

From TMbot

Jump to: navigation, search

TM's farming engine is the flagship feature of the bot. You can add farms, configure the FarmEngine, and click start! No more tired mornings because you sat up and farmed during the whole night. The FarmEngine is completely automatic once you have configured it (or just go with the standards, which works really well), and adding farms (which basically consists of clicking two buttons). All of the active Travian-players in our team are top10 farmers with the help of it, and countless numbers of our users have dominated the statistics on all of the servers.

Contents

The Farming Tab

The FarmingTab of a large roman account
The FarmingTab of a large roman account
  1. Select what village you want to use
  2. Turn AutoFarming on/off
  3. See The Troop Panel
  4. The Farm list.
    • A - is the farm active?
    • Star - rating of the farm, ranging from Green (Gold Mine) to Red (Risk), with a special case, Gray (Unknown)
    • Dist.' - the distance to the farm
    • V. Pop - the villages population
    • Village Name - the name of the village
    • Villages - the amount of villages the player have
    • P. Pop - the players total population
    • Player - the player name, also acts a link to the players population stats
    • Alliance - the players alliance and the amount of players in the alliance
    • Tribe icon - icon which represents the players trive
    • X/Y - the coordinates of the farm
    • % - the efficiency (bounty/carrying capacity) of the last raid
    • Prod (Guess) - TM's guess at the farms production
    • Stock (Guess) - TM's guess at the stock of the farm
    • ΓΈ% - the avarage efficency (total bounty/total carrying capacity)
    • Total - the total amount of bounty form this farm
    • Last visit - the date/time when this farm was last attacked
    • NAP - if you have a non-aggressive-pact with this player
    • Swords icon - marks if this farm is currently under attack
    • Prisoners - the at the moment captured troops in the village
  5. There are 6 icons related to Farming. The first one opens the village options, the second deletes the selected farms, the third one opens the Add Farms dialog, the fourth one opens The Search Farms dialog, the fifth opens the player and alliance filter, and the sixth copies the farmlist and settings to all other villages. There has also been a new icon added which opens the new AutoDefense-feature.

Adding Farms

The Add Farms dialog
The Add Farms dialog

There are two ways to add farms. You can either use the bulk add,or the coordinate-add. If you use the bulk add, you simply type in what distance you want at the top, select what tribes you want to farm, and if you want to add a specific village/player population limit. Then you have the option of activating the farms added by using the checkbox, and then you click the Search Farms button.

If you use the coordinate-add, simply type in the villages coordinates and click the add button.

Search Farms

The Search Farms dialog is a simple way of searching through your farms. You enter a player name, village name, or coordinates, and the villages will be highlighted in TM

Attack Filter

The Attack Filter dialog
The Attack Filter dialog

To ensure that TM does not attack your allies or Naps, you may add them to the Attack Filter. To add a player, simply select the player in the upper combobox and click add. To add an alliance, you perform the same action but on the lower combobox.

TroopPanel

The TroopPanel which is seen when hovering about a troop.
The TroopPanel which is seen when hovering about a troop.

When you hover on a troop, you see a small box which we call the TroopPanel. This box offers several information:

  • The troop name
  • How amount of troops in village, reinforcements, prisoners and total
  • If the troop stays in village on attacks
  • If the troop is farming
  • The max distance which the troop will farm
  • Some basic statistics, ATK/DEF values, costs, carrying capacity, velocity, upkeep and length of training relative to the village you are viewing the troop in.
  • The buildings required to train the troop.

AutoDefense

The AutoDefense feature
The AutoDefense feature

The auto-defense feature make it possible to defend your villages when you get attacks but are not at the computer. To add a village to the Auto-Defense group, you need to select it in the combobox and click the add button to the right of it. The different troop icons at the top of the dialog indicates what troops will be used to defend your villages. You can turn them on and off by clicking on them. If you get several attacks on different villages, you can change the priority and select what village should be defended. You do this by using the Priority buttons to the left.

Configuring

Please see Options for instructions on configuring the FarmEngine

Retrieved from "http://wiki.tmbot.net/Farms"
Personal tools